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The $400 Million Gamble: Why Sony's 'Concord' Became A Historic Flop

  • Writer: Dan Lalonde
    Dan Lalonde
  • Sep 21, 2024
  • 3 min read


How Poor Management, Outsourcing, And Misplaced Optimism Led To Sony's Largest Financial Loss


Sony's Concord was initially hailed as the future of PlayStation—a game that would revolutionize the brand and be as iconic as Star Wars. But with a staggering $400 million budget, catastrophic mismanagement, and a shockingly brief lifespan of just two weeks, it has instead become one of the most monumental failures in the history of gaming. A new report from Sacred Symbols’ Colin Moriarty reveals the full scope of the financial debacle and how Concord quickly spiraled into disaster.


The Costs That Never Paid Off


Sony’s investment into Concord was unprecedented. According to Moriarty’s source, the game’s budget reached an astronomical $400 million, making it the most expensive title Sony had ever produced. This budget was split into two phases: $200 million was spent before the game even reached an alpha state, with another $200 million poured in from 2021 until its 2024 launch. Sony’s decision to continue development despite clear red flags reflected a level of optimism that proved catastrophic.


An Alpha State of Disaster


When Concord entered its alpha phase, the game was reportedly in a "laughable shape." Instead of pulling the plug, Sony doubled down, pouring additional resources into outsourcing development to external studios. This outsourcing proved costly, yet necessary, as core features like onboarding and monetization hadn’t even been worked on by 2023. In retrospect, these delays may explain some of the strange decisions around the game’s model, such as its lack of battle passes and the underwhelming quality of cosmetic rewards.


Despite these massive investments, the game launched to disastrous player counts and was shut down after just two weeks. It’s been described as the biggest financial loss in Sony's history, both in terms of budget and missed expectations.


Toxic Positivity and Leadership Failures


Behind Concord’s failure lies a troubling internal culture. According to the report, Sony fostered an environment of "toxic positivity" around the game, where dissent and critical feedback were discouraged. Even as the project faltered, team members were allegedly unable to voice concerns about character designs, gameplay elements, or the overall direction.


This culture of forced optimism was deeply tied to the leadership’s vision, particularly that of Herman Hulst, CEO of Sony Interactive. Hulst championed Concord as his personal project, and his influence made it difficult for others within the company to challenge the direction or quality of the game. Comparisons to Star Wars set an impossibly high bar, but while other games like Destiny managed to live up to grand ambitions, Concord crumbled.


Outsourcing and Lack of Direction


A major factor behind Concord’s downfall was its reliance on outsourcing. As Sony scrambled to get the game into a viable state, huge portions of the project were handed off to external teams. This created additional costs and complications, leading to fragmented development and delays. By the time the game launched, it was evident that the various pieces had not come together in a cohesive way.


Moreover, certain critical elements of the game, like monetization strategies, were barely addressed by the time of launch. Without a clear vision or direction, Sony’s efforts to salvage Concord only made the situation worse.


The Aftermath


Concord is now viewed as Sony’s greatest gaming disaster, a title that not only failed financially but also tarnished the company’s reputation. The fallout from this $400 million mistake is likely to impact Sony’s future decisions on large-scale gaming projects, particularly with ongoing expenses and a newfound wariness around outsourcing.


What remains baffling is how a game with such obvious problems at the alpha stage was allowed to continue development. The project’s ties to broader multimedia efforts, like the integration into Amazon’s Secret Level, added pressure to see it through, but at what cost?


With the gaming community and industry experts reflecting on Concord’s downfall, Sony’s hopes for a Star Wars-like legacy have been dashed, and the game will instead be remembered for its colossal failure.


Conclusion: A Cautionary Tale for Future Projects


Sony's Concord is a cautionary tale for both game developers and large corporations. No matter the budget, a lack of critical feedback, poor leadership, and reliance on outsourcing can doom even the most ambitious projects. While Sony will likely recover from this financial hit, Concord has left a lasting scar on the company’s portfolio.


Visit Dan Lalonde Films For All Technology And Entertainment News


Source: Forbes


Photo Credit: Sony

 
 
 

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